chore: cleanup dead code
This commit is contained in:
parent
03fa4b823c
commit
ac6f601c58
1 changed files with 0 additions and 11 deletions
11
src/Main.elm
11
src/Main.elm
|
@ -83,17 +83,6 @@ init flags =
|
|||
( { w = width, h = height, mesh = Nothing, textures = Nothing, angle = 0 }, Cmd.batch [ getMesh, getTexture ] )
|
||||
|
||||
|
||||
|
||||
-- type alias Object3d =
|
||||
-- TriangularMesh
|
||||
-- { position : Point3d Length.Meters Obj.Decode.ObjCoordinates
|
||||
-- , normal : Vector3d Quantity.Unitless Obj.Decode.ObjCoordinates
|
||||
-- , uv : ( Float, Float )
|
||||
-- }
|
||||
-- type alias Object3d =
|
||||
-- TriangularMesh (Point3d Length.Meters Obj.Decode.ObjCoordinates)
|
||||
|
||||
|
||||
type alias Object3d =
|
||||
TriangularMesh { position : Point3d Length.Meters Obj.Decode.ObjCoordinates, uv : ( Float, Float ) }
|
||||
|
||||
|
|
Loading…
Reference in a new issue