chore: cleanup dead code

This commit is contained in:
Ananth Venkatesh 2025-02-08 20:45:06 -05:00
parent 03fa4b823c
commit ac6f601c58
Signed by: ananthv
GPG key ID: 4BB578E748CFE4FF

View file

@ -83,17 +83,6 @@ init flags =
( { w = width, h = height, mesh = Nothing, textures = Nothing, angle = 0 }, Cmd.batch [ getMesh, getTexture ] )
-- type alias Object3d =
-- TriangularMesh
-- { position : Point3d Length.Meters Obj.Decode.ObjCoordinates
-- , normal : Vector3d Quantity.Unitless Obj.Decode.ObjCoordinates
-- , uv : ( Float, Float )
-- }
-- type alias Object3d =
-- TriangularMesh (Point3d Length.Meters Obj.Decode.ObjCoordinates)
type alias Object3d =
TriangularMesh { position : Point3d Length.Meters Obj.Decode.ObjCoordinates, uv : ( Float, Float ) }